[Sidefx-houdini-list] Anisotropic work around?
danteallegria at yahoo.ca
Mon Feb 20 11:57:51 EST 2006
--- Peter Riel <peter at basecampvfx.com> wrote:
> Another issue for me is also why the rendered output from a subdivide
> sop, and a polygonal model with 'Polygons as Subdivision Surfaces'
> turned on in the render tab has different output. But that's another
That's because when you're doing a Subdivide SOP, it only performs a
fixed number of subdivision steps whereas when you render using
"Polygons as Subdivision Surfaces", the number subdivision steps
performed is adaptive. Mantra will subdivide only as much as necessary
to the per-pixel level.
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