[Sidefx-houdini-list] filling a volume with points?
Michael.Kaschalk at disney.com
Mon Feb 13 16:42:34 EST 2006
Emit from volume in the source POP works as long as it's closed. You'll
also want to use the area attribute from a measure so you get even
Bill Watral wrote:
> How do you fill a volume with points (or particles)?
> I am interested in a few different way to do this in Houdini.
> Filling a mesh object would be optimal.
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Walt Disney Feature Animation
michael.kaschalk at disney.com
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