[Sidefx-houdini-list] Dops collision object - winding tunnel

Floyd Gillis floyd at afcg.com
Sun Feb 12 22:57:34 EST 2006


Using DOPs...

I'm trying to flow some objects through a winding tunnel... like blood
corpuscles through a vein.  I've tried several approaches for the vein
collision object, (which is not "active"), but am unable to have it
recognized as an open tube.  Am I missing something simple?

Thanks,

Floyd


   





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