[Sidefx-houdini-list] point sop color
Simon Barrick
simon at primalpictures.com
Fri Aug 25 09:04:53 EDT 2006
Unfortunately the layer sop and multi texture shader that exist by
default only let you assign different shaders to different prims, or at
best you can have layered texture maps with alpha, you can't blend
between them AFAIK.
-----Original Message-----
From: sidefx-houdini-list-bounces at sidefx.com
[mailto:sidefx-houdini-list-bounces at sidefx.com] On Behalf Of ken
Sent: 25 August 2006 14:05
To: sidefx-houdini-list at sidefx.com
Subject: Re: [Sidefx-houdini-list] point sop color
i would start by looking on odforce and the sesiForum for layerSOP
examples...and go from there
-k
zoran arizanovic wrote:
> uf
> i new this will be out of my reach:(
> nice idea though
> maybe someone in master league does it? it could be interesting for
> others
> too
> z
>
>
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