[Sidefx-houdini-list] projection map for lights

Peter Bowmar pbowmar at gmail.com
Wed Aug 9 14:20:49 EDT 2006


Yep, just put it in the Projector field of the Light. In the Display
prefs, turn on Projected Textures. The receiving geometry will be
shaded per point, so make sure it is subdivided enough to see the
effect.
Cheers,

Peter B

On 09/08/06, Leo <leo at 3dsite.com> wrote:
> Is there a way to view projection maps on viewport?  I am trying to
> mimick a single cone light to be multiple spotlights by creating a
> projection map having several white circles in black background.  Could
> this be done in Houdini before render?
>
> Thanks!
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