[Sidefx-houdini-list] Rendering dopnet

zoran arizanovic zoran.arizanovic at gmail.com
Mon Aug 7 02:07:51 EDT 2006


ok thanks a lot
zoran

On 8/7/06, Peter Robbinson <probbins at sympatico.ca> wrote:
>
> Create a new geometry object with an object merge sop.
> You use this to call in the geometry from the dop network.
>
> You'll likely have given the dynamic geometry some type of name and thus
> when when creating the path in the obj.merge it will look something like
> this.
>
>
> /obj/geo1/dopnet1:"name-you've-given-the-dynamic-geometry/Geometry
>
>
>
> PeterR
>
>
> On Sun, 2006-06-08 at 17:27 +0200, zoran arizanovic wrote:
> > Hi
> > I have setup little simulation and now I don't know how to bring results
> > from dop network into viewport for rendering and lighting together?
> > Do i need to render it on disk-is this possible in apprentice?
> > must I create cache or some kind of object merge to bring it into scene?
> > regards
> > Zoran Arizanovic
> > http://arizanovic.blogspot.com/
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-- 
Zoran Arizanovic
http://arizanovic.blogspot.com/



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