[Sidefx-houdini-list] I3d Opacity
jclaude at mimgfx.com
Thu Aug 3 07:17:06 EDT 2006
Peter Bowmar wrote:
> Hi Jaideep,
> LIFE is a 2 float attribute, take a look in the spreadsheet in
> SOPs. What you want to do is create a new attribute using Attribute
> Create, call it "fade" or something, and set it to $LIFE. Then use
> "fade" in the I3d code like you mention below.
> LIFE is confusing because $LIFE (the local variable) gives you
> 0-1 percentage of the particle's life. However, "life" the attribute
> gives you the particle's age _in seconds_ (same as the $AGE local
> variable) and the expected time of death _in seconds_. $LIFE is
> actually the "life" attribute divided by the "life" attribute.
> So, you can't use the "life" attribute directly as a result.
> Peter B
Peter... THANKS.. this has put lot of light about this thing to me as well...
.: mimgfx dot com
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