[Sidefx-houdini-list] Adding Offsets to channels
simon at primalpictures.com
Tue Sep 27 05:06:36 EDT 2005
You could always do it in chops too.
From: jiversen at d2.com [mailto:jiversen at d2.com]
Sent: 27 September 2005 07:35
To: sidefx-houdini-list at sidefx.com
Subject: Re: [Sidefx-houdini-list] Adding Offsets to channels
> In the expression window where it says 'ch()', type in 'ch() + 69'.
> Better yet, type in 'ch() + ch("spare0")', where spare0 is a spare
Or, as they're called now - spare parameter :)
Look on any node's parameter dialog. The second icon on the right of the
user's name for the operator is an icon to create these. Like other
parameters, these do not need channels attached.
> --- Chris Roda <chris at 3dsite.com> wrote:
>> Howdy Out there in Houdini-land
>> Anyone know of a simple way in hscript of adding a numerical offset
>> to a channel?
>> For example suppose I have channel /obj/fubar/tx and I want to add
>> '69' as an offset to the entire channel ... Is there an easier way of
>> doing this other then parsing the channel into keyframes and adding
>> the offset to each keyframe?
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