[Sidefx-houdini-list] object_merge DOPs
sho.hasegawa at corefa.com
Tue Oct 25 00:48:33 EDT 2005
Did you change creation frame?
If so that's objectmerge's bug that I reported before.
For example, if your Olive has creationframe=10, objectmerge will return
warning at $F<10, and even if you play simulation objectmerge can't cook
by its self.
If this is the case, you need to merge all dop objects just feeding
"/obj/dopnet1" and delete
everything other than the object you want.
But if you think this is awkward, I do actually,,, just add another
merge field by clicking "More", and feed $FF, then the objectmerge sop
will be cooked in every time step.
Jed Schwartz wrote:
> I'm having an odd problem with outputting a DOPs scene to render-
> I create an object merge sop and set the object field to the DOP obj,
> something like" /obj/dopnet1:Olive/Geometry"--
> Initially this works, I assign shaders to the object and all works
> fine-- However, after I run the simulation once, I get an "Invalid
> sop specified" in the object-merge sop- If I toggle any of the
> options: create point groups, create primitive groups..etc, the merge
> object works again for another run-- Obviously a huge pain when
> dealing with lots of objects-
> Anyone else seeing this problem??-
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
More information about the Sidefx-houdini-list