[Sidefx-houdini-list] object_merge DOPs

Sho Hasegawa sho.hasegawa at corefa.com
Tue Oct 25 00:48:33 EDT 2005

Did you change creation frame?

If so that's objectmerge's bug that I reported before.
For example, if your Olive has creationframe=10, objectmerge will return 
warning at $F<10, and even if you play simulation objectmerge can't cook 
by its self.

If this is the case, you need to merge all dop objects just feeding 
"/obj/dopnet1" and delete
everything other than the object you want.

But if you think this is awkward, I do actually,,, just add another 
merge field by clicking "More", and feed $FF, then the objectmerge sop 
will be cooked in every time step.


Jed Schwartz wrote:

> I'm having an odd problem with outputting a DOPs scene to render-
> I create an object merge sop and set the object field to the DOP obj,  
> something like" /obj/dopnet1:Olive/Geometry"--
> Initially this works, I assign shaders to the object and all works  
> fine--  However, after I run the simulation once, I get an "Invalid  
> sop specified" in the object-merge sop- If I toggle any of the  
> options: create point groups, create primitive groups..etc, the merge  
> object works again for another run--  Obviously a huge pain when  
> dealing with lots of objects-
> Anyone else seeing this problem??-
> Thanks!
> Jed-
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