[Sidefx-houdini-list] importing/exporting flame camera moves to Houdini...
Andrew D Lyons
alyons at dreamworksanimation.com
Wed Oct 5 10:53:02 EDT 2005
Another speculation suggests that Autodesk will now re-direct Maya R+D
efforts back to cinematic effects instead of duplicating games efforts
with MAX - which is where all their R+D efforts have been for a few
years purportedly. (Possibly not good for Houdini or XSI.)
Paul Simpson wrote:
> Oh my. Scanned the message boards:
> - max users are over the moon
> - maya users are all very (understandibly) depressed
> Looks like this will be good news for houdini and xsi...
> Rangi Sutton wrote:
>> Paul Simpson wrote:
>>> Are there any utilities out there that can read/write flame camera
>> Strangely, the very first speculation on the autodesk buys alias
>> whammy was on this very topic:
>> from www.fxguide.com...
>> After the market close today, Autodesk announced an agreement to
>> acquire Alias® for $182 million dollars in cash. Obviously, there are
>> a ton more questions than answers right now, but the fact that Maya is
>> going to be a part of the same company that produces 3DS Max is quite
>> interesting. *And now maybe we'll see Maya camera import in flame....*
>> Anyone using fbx with houdini for anything yet? Scripts to share?
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Andrew D Lyons | FX Animator | Dreamworks Animation | 1 818 695 3963
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