[Sidefx-houdini-list] Make Copied Object same size as quads via CopySOP

Andrew D Lyons tstexture at gmail.com
Fri Dec 2 12:53:16 EST 2005


Do you need the letters to fill the shape of each sphere brick? ie. letter
width changes from top to bottom?



On 02/12/05, Rick Walia <rickw at the-mill.com> wrote:
>
> Hi guys,
>
> thanks for the responses.
>
> Actually I should have said I'm using a boxSOP is just for testing
> purposes. Sorry.
>
> In the final cut I'll be copying various FontSOPs onto my source mesh, so
> I don't
> "think" polyextruding will work. Later in the animation I'll have to move
> these
> FontSOPs as well.
> So initially I'll have to have my FontSOPs the same size and oriented
> exactly as
> the source mesh. Makes sense?
>
> Cheers,
>
> /Rick
>
>
> Larry Giunta wrote:
> > The one question there, it seems, would be
> > how to control the depth of the extrude for each "quad"
> > so the boxes would always extrude to the
> > proper thickness ( as related to their height
> > and width)
> >
> >
> >
> >
> > On Dec 2, 2005, at 12:03 PM, Rob Pieké wrote:
> >
> >>> Basically what I'm trying to achieve is have the copied box be
> >>> centered and the Exact same size as each "quad" from the source
> >>> Sphere. Or rather they (the box) fills the same space exactly in
> >>> each quad from the source sphere.
> >>
> >>
> >> Instead of copying boxes, maybe the Extrude SOP would work? You'll
> >> have to drop down a Convert SOP to turn your sphere into polygons
> >> though.
> >>
> >> Cheers!
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> >
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>
>
> --
> Rick Walia
>
> The Mill NY
>
>
>
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--
=======================================
Andrew D Lyons | Digital Artist | http://www.tstex.com
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